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Fearful Musings
"Willpower" in D&D, fear mechanics, and some spooky micro-content for our favorite month.
Oct 20, 20234 min read
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The Art of Running Away
Mechanical solutions for fleeing a fight in D&D 5e.
Jul 20, 20234 min read
12 views
1 comment


Broken Mechanics
A discussion of homebrew mechanics for targeting enemy equipment with attacks. Based on the Shatterspike magical weapon.
Mar 20, 20237 min read
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Magic Beneath the Tree
Tips and tricks for designing the perfect magic items for your TTRPG party!
Dec 20, 20225 min read
9 views
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The Blight Caller
A deep-dive on the mechanics of our latest D&D 5e subclass: The Blight Caller Ranger Archetype
Nov 20, 20227 min read
68 views
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Cursed Treasures
An evaluation of cursed treasures in roleplaying games. Includes a sneak preview of Windmill Slam Games' latest Kickstarter!
Sep 20, 20225 min read
14 views
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Why Goblins?
Why do we always use goblins for low level adventures, and is there a better option?
Jul 20, 20226 min read
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Roll For It!
What's the best way to roll for your D&D ability scores?
Jun 20, 20229 min read
24 views
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The Hidden Realm
A story of the Hidden Realm, and exclusive news about two new subclasses for D&D 5e.
May 20, 20226 min read
14 views
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Striking True
How to fix D&D 5e's worst spell.
Jan 21, 20223 min read
53 views
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Creeping Towards Halloween
D&D 5e statblocks for multiple interpretations of the Minecraft Creeper.
Oct 20, 20214 min read
44 views
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Why Sorcerer?
What is it that makes sorcerer worth playing?
Jun 20, 20218 min read
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In Pursuit of Challenge
The basis for this month's post references last month's: I'm a green DM. As much as I try to pursue interesting, novel RP & Exploration...
Apr 20, 20219 min read
25 views
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Dungeon Master Mana Color
What DM style is represented by each of the five colors of Magic: The Gathering?
Mar 20, 20217 min read
236 views
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Scaling Statblocks
Part of our goal with the Day 20 design is to create adventures that scale with the party. This design methodology is like a...
Jan 20, 20203 min read
208 views
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Present(ing) an Adventure
Let's unpack (and unwrap!) the format of an adventure module.
Dec 20, 20195 min read
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